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Kōhiti Watch
Build a game where you have to find a hidden Kōhiti (Grasshopper) on each level. The game will have ‘start’ and ‘end’ screen backdrops, and a timer to show the player how quickly they found the Kōhiti on each level.
Project 2
Scratch Jr is a visual programming language designed to introduce programming skills, usually for children ages 5–7. Children can learn to think creatively and reason systematically, despite not being able to read.
Project 3
Python is a widely used, general purpose, text-based programming language that is easy to learn.
Project 4/p>
The Electric Garden is made up of two parts: A wireless Electric Garden sensor and a Learning Platform where for data gathered.
Project 5
The GIANTS Grow Competition is a seasonal module of the Electric Garden learning platform that challenges learners to grow the biggest pumpkin and tallest sunflower in all of Aotearoa New Zealand!
Project 6
Sonic Pi is a new kind of musical instrument, designed for creating sounds with code.